ZERO—G
— PROJECT DESCRIPTION
With this personal project, I want to achieve a feeling of weightlessness inside a retro-futuristic space interior.
The overall asset is simple and art-directable. The input hemisphere dictates the proportions of the fictional space interior.
— PUMP IT
Cloth parts are checked for intersections, automatically unwrapped, and simulated with Vellum.
— STAR FIELD
Gaia Archive at ESA was used to create a star field. The position of the stars has been 'normalized' — the stars are equidistant from the center of the coordinates.
— COMPOSITING OPERATORS
Procedural textures made in Houdini’s compositing context — COPs.
— A CLOSER LOOK
Attention to detail in the case of animating props was necessary to bring realism into the lifeless rendering.
— FINAL TOUCHES
Nowadays, The Foundry Nuke is my absolute choice to creatively mimic lens effects, and bring realism into each shot.
— TOOLS USED
Modeling: SideFX Houdini
Rendering: Maxon Redshift
Compositing: The Foundry Nuke
Color grading: DaVinci Resolve